Static Assets

The Static Assets feature, accessed via the file icon in the left panel menu, currently supports file uploads for CAN message encoding and decoding, as well as FMUs for co-simulation.

Static Assets

CAN DBC Files

To use CAN transmit and receive functionalities in Pictorus, a known CAN message format must be specified. This can be done by uploading a DBC file to the Static Assets associated with your app.

Upload DBC

Multiple DBCs can be uploaded to a single app, and their message formats can all be accessed within the app's scope via CAN Transmit or CAN Receive blocks. To use the same DBC in a different app, the file must be uploaded to that app's Static Assets.

FMU Files

To use an FMU model for co-simulation in Pictorus, an FMU file must be uploaded to the Static Assets associated with your app. Multiple FMUs can be uploaded to a single app, and their models can be accessed within the app's scope via the FMU block. To use the same FMU in a different app, the file must be uploaded to that app's Static Assets.

FMU Requirements

We currently only support FMU 2.0 for Co-Simulation. Uploaded FMUs must include a pre-compiled static library for linux-x86_64 (i.e. the linux64 FMI target).